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Danny Phantom Fandom

Deviation Actions

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Literature Text

Danny Phantom Fandom

Character Stage: Ghost Zone

Stage Theme: Danny Phantom Opening

Entrance: Suddenly becomes visible.

Taunt: Attempts to duplicate himself, but ends up wit two heads.

Victory Pose: Attempts to capture the opponent with the Fenton Thermos, and is surprised when it doesn't work at all.

Normal Punch: A punch.

Strong Punch: A punch powered up by ghost energy.

Normal Kick: A kick.

Strong Kick: A kick powered up by ghost energy.

Launcher: Kicks the opponent upward with ghost energy.

Special Moves:

Ecto-Energy Ball: Normal Punch + Strong Punch: Danny Phantom concentrates ectoplasmic energy into a sphere, which varies in size depending on how much it was charged.

Ghost Stinger: Normal Kick + Strong Kick: Upon contact, severely shocks the foe, leaving him unable to move temporarily.

Aural Projection: Backward + Normal Punch: Sends out a wave of energy that repels the opponent away.

Intangibility: Backward + Strong Punch: Becomes intangible for a second, being immune to all attacks and unable to attack on this state.

Flashing Energy Ball: Backward + Normal Kick: Throws an energy ball into the air that explodes, filling the stage with light.

Cryokinesis: Backward + Strong Kick: Shoots many small icicles from his hands.

Super Abilities:

Super Ghost Ray: Forward + Launcher + Attack: Fires a powerful ray of ghost energy.

Invisibility: Backward + Launcher + Attack: Becomes temporarily invisible. He can still attack and execute Special Moves and Super Abilities.

Final Push: Down x3 + Launcher x3: Ghostly Wail: Creates a series of extremely powerful ghost sonic waves. He is unable to use Super Abilities for a while after this attack’s execution.
© 2013 - 2024 ThunderBlaze78
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Lily-Lyn-Rain's avatar
Interesting!
And well hey there. It's been a while!